Research Seminars
This is a blog devoted to research in the field of art, technology and science, based in Plymouth (UK) to encourage, keep track and push forward weekly research seminars.
1) Seminars should be 50% theory – i.e. discussing a paper that is relevant to all our work, talking about a certain idea, theme, scholar or group of scholars.
The other 50% should be focused on methodologies and helping one another out. We could read a couple of draft chapters from each other’s writing and discuss them, talk about research methods, draft papers, and the day to day of PhD life. It would also be useful to have some sessions which focus on practical issues, getting together to help one another plan out project ideas and discuss feasibility of practical work (breaking the elephant down).
2) I know that these things can seem a further stretch on time, but if we prepare properly for these sessions they will be very useful, our work has huge amounts in common and research in isolation is not fun.
3) We should all work together on suggesting this stuff, and give plenty of feedback throughout the process
Areas of common ground. (Please add your references).
Theory
- Phil. of technology. (Heidegger, Ihde )
- Phenomenology
- Science and Technology Studies
- Culture of Technology (CN Schulz, Deluze, Derrida)
- Cognition (Aldemen mental, distributed cognition)
- Embodied cognition (Valera, Noe)
- Memory (false memory, developmental, recall)
- Visual perception (Art & architecture – Arheim, Gombrich)
- Representation of self ()
- Bullshit or not (where radical invention)
- Information (design, aesthetics, respresentation)
- Second order cybernetics (Research framework)
- Interface & Interaction (Interactivity and Art)
- Social engagement / organisation
- Ancient thinking (Plato, Vitruvius - Body and Form)
- Biology / physiology
- Urban design (SM from biological behaviuor & emergence)
- Gestalt (use in visual perspection) (biometrics)
- Actor network theory (Letour)
- 2nd Order cybernetics (Wiener, Foerstor, Gordon Pask, Roy Ascott, Glanville)
PhD Issues
- Research questions
- Structuring writing and investigations.
- Where’s your contribution to knowledge?
- Transfers, chapters and papers, group readings and critiques.
- Methods for generating practice in response to theoretical investigations.
- Project and postdoc funding.
- Practical and design work (Testing & evalution, Software, Artistic practices).
Practical Technical Skills Sessions (note down skills that the group might like a short workshop or introduction to)
Max MSP
Blender
GPS
BioTrace
Real-time Visualization
Face Analysis
Motion Tracking
Infrared/Thermal Imaging
3D Design
Processing